I've always had a great passion for art. Since I was 6 or 7 years old I use to spend most of my time drawing pictures and painting. With time, I took several classes and my interest in art became more profound.
Around 2013, I got in contact with Zbrush and immediately got excited about using the software. Since then, I took several course and tutorial about the program and everything I could put my hands on 3d, I would. Spent most of my free time studying and modeling to better myself on this art.
I have taken many classes, most important, courses on Gnomon School of Art, with Madelaine Scott Spencer and Mark Dedeker (online courses) and classes at Axis school of Visual Effects, Game Design, 3D and Character Concept Art, at Brazil.
I am focused mainly in character modeling/texturing/grooming, but have also knowledge of environment and prop modeling/texturing.
Current living in Brazil, but opened to work abroad.
• Visual Design;
• Asset creation for games using Unity3D engine;
• 3D modeling support for company’s games and projects
3D modeling/texturing for advertising