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Leonardo Miranda
Leonardo Miranda
Freelance 3D Artist Modeling/texturing
São Paulo, Brazil

Summary

I've always had a great passion for art. Since I was 6 or 7 years old I use to spend most of my time drawing pictures and painting. With time, I took several classes and my interest in art became more profound.

Around 2013, I got in contact with Zbrush and immediately got excited about using the software. Since then, I took several course and tutorial about the program and everything I could but my hands on 3d, i would. Spent most of my free time studying and modeling to better myself on this art.

I have taken many classes, most important, courses on Gnomon School of Art, with Madelaine Scott Spencer and Mark Dedeker (online courses) and classes at Axis school of Visual Effects, Game Design, 3D and Character Concept Art, at Brazil.

I am focused mainly in character modeling/texturing, but have also knowledge of environment and prop modeling/texturing.

Current living in Brazil, but opened to work abroad.

Skills

Character ModelingProp ModelingTexturing

Software proficiency

Mari
Mari
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush

Experience

  • Art Generalist Contractor at Circadence
    Boulder, CO, United States of America
    October 2017 - June 2018

    • Visual Design;

    • Asset creation for games using Unity3D engine;

    • 3D modeling support for company’s games and projects

  • Freelancing at Consulado
    São Paulo, Brazil
    January 2016 - September 2017

    3D modeling/texturing for advertising